I'm fairly new to Blender and just wanted to create my own mockup for my designs but I'm having some trouble with these renders. I tried looking for solutions but a lot of examples seemed to be doing something far more complex than what I'm doing.
As the title says, I see some jagged edges these images even when they're not zoomed in. I did an a smooth shade on both squares and used Edge Split after. The square in the far left does not have a modifier while the one on the right has a edge split modifier.
Material-wise, I only used Principled BSDF. The background color is #000 with specular and roughness turned down to 0. While the squares have the default settings.
I understand that it's a raster so pixelation will occur once you start zooming it way too far. But as it is now, I can see the jaggedness even when it's zoomed out. So I was just wondering if there's a way to smoothen these jaggedness.
I would appreciate any help in getting this thing sorted out. Thanks again in advance.