is there a way to cut an object into two objects with a plane without duplicate that object and extruding the plane in both direction applying a boolean operation?

My mesh is complicated because it is generated by a 3d scanning so the knife project isn't enought.

The knife project gives me the line where the two object should be separated, but i need to separate the objects manually along a very complicated mesh resulting in a waste of time.



even if you cut objects with a plane, you will not able to see it, because plane has thickness of 0. you make create loop, and cut it with a V button


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