I have around 5500 .ply files, which amount to about 7 GB of point cloud data; each file is one frame of animation.
Is there any feasible way of importing this into blender for processing? I am aware of tools like Stop-motion-OBJ and Sverchok nodes; however, due to the large number of files, blender simply can't handle it.
The only solution I've found is setting up a scene with camera and lights, and then importing and rendering each frame separately with a script, similar to the procedure detailed here. However, since I only have the point cloud data, I'd have to add spheres around each point to be able to render them. This amounts to creating a new .ply file with vertices corresponding to a sphere centered around each point. I've already managed to automate this process; however, according to my calculations, the last frame alone would have a size of 10 GB after appending the spheres.