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How would I make a good plastic reflection for this object?

enter image description here

the black is pretty ok but the colored tiles need a better reflection

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    $\begingroup$ The reflections in the black plastic parts look very nice to me :) Which reflections do you want to improve? A general advice would bee to add something to be reflectet HDRi backgrounds are always a good start here. $\endgroup$ – J.Doe Jun 14 at 21:18
  • $\begingroup$ the tiles arent good $\endgroup$ – Jack Farmer Jun 14 at 21:23
  • $\begingroup$ you are using Blender Internal? I dont see the typical noise from cycles $\endgroup$ – HenrikD Jun 14 at 22:11
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The reflection will look better if the surrounding light is set as a complex scene (HDR 360 image).

enter image description here

These cube use the same material but the left one is using simple lighting and the right one use a HDR environment.

The reflection draw details on your cube face and for simple light it just look plain.

BTW, you should make those face bump out a little bit to make the edge catch reflection.

enter image description here

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