I need to bake a normal map from a high-poly model to a low poly, and I wanted to know, what should I use, Cycles or the standard Blender render?
I guess it should be the same, more or less? If I bake a normal map from Blender render, it will work in Cycles too, right?
Also, I can't find a tutorial or an explanation on how to bake a normal map in Cycles, does anyone know one? I did find one on Blender render.