I have a cylinder I wish to adjust the length of. This is simple when aligned to one of the three axes, as I'd just grab the end edges, set the axis, and type the distance to move by. However, this is not aligned to any axis, thus making this a little more complicated. While I can rotate the whole mesh to align with an axis and follow the aforementioned method, doing this for multiple objects would be time consuming, and I'm wondering if there is a better method.
According to the 2.79 manual, there are vertex and edge slide tools. However, the edge slide shifts the selection by a percentage, not an absolute value. The vertex slide supposedly has a way to set an absolute value by pressing E, then entering your value, but I haven't had much success with it. Both edge and vertex sliding seems to have the same effect, whether I've pressed E or not.
What am I doing wrong here? Alternatively, is there any other way to achieve the desired results?