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So for context I'm using Cycles Render. As you can see in the image below, when I go to render my transparent cube it renders as transparent on one side and then the other sides are left a solid color. I thought it was a lighting issue so I added multiple light sources, specifically to that side but no luck. Any help would be greatly appreciated!

Transparent Cube

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Try turning up your transparency bounces.

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    $\begingroup$ Oh lord, my mistake. I hadn't added a Transparent BSDF as I have it set to look like glass. I added one after this though and it worked so cheers! $\endgroup$ – Leafus Jun 12 at 21:32

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