I have a simple scene with two objects. Each object has scaling keyframes and the animations are different for each object. No modifiers, no armatures, nothing fancy. Just two cubes with some keyframes. When I export to FBX, then re-import the FBX file into Blender, both objects show up, but they both have the keyframes from the first object.
Is there any way to export both objects and have each of them keep their individual keyframes?
If there's some fundamental concept of the FBX format that I don't understand, please let me know.