# Technique or Tool for uniform mesh spacing?

So I have a nice circular array of identical parts (64 in total) on an engine I am building. I need to push them all out a very small amount from the their center of origin.

Is there a tool or a technique that someone knows, or another post that might help me with this.

I need each to be spaced identically along their normals.

UPDATE: Thanks to JackDaw, I have formulated a complete Answer for those wishing to do this in the future:

Figured it out. The Icon for only Origins, is called Manipulate Center points in 2.79b. For people wanting to do this in the future, building on what Jackdaw said: 1. Make sure each object has it pivot where you want it to move from. 2. Make sure the cursor is in the center of the location you want to scale out from. 3. Turn on the Manipulate Center Points (Shortcut Alt+Comma) 4. Select your pivot point (located next to shading method on the bottom toolbar) use median point or 3d cursor. 5. Press S and it will move the objects from that point.

Thank you Jack Daw.

I even made a demo video because this is great to know. Thanks again. https://youtu.be/RTndO8tfUIw

• I think you will need to provide a bit more details about how your objects/parts are organized in the scene... If they still are in the array it should be possible to just adjust your mesh/object/empty so that they move out. That said... Blender is not a CAD tool so you cannot expect that level of precision. Commented Jun 9, 2019 at 21:01
• Not in an array, just an array (many similar objects, equally spaced in a uniform fashion) Imagine for a second if you will: Each part is its own mesh. Each part needs to be distanced from the center point of origin. Like 64 equally spaced satillites around the earth, they all need to be pushed out one kilometer in their respective directions. Commented Jun 9, 2019 at 21:08
• Or simpler, if I have 4 cubes, Cube 1 at 5,0, cube 2 at 0,5 cube 3 at 0,-5 and cube 4 at -5,0. If I want to make them all moved further away from 0,0 by 1, how could I do that? Commented Jun 9, 2019 at 21:14