enter image description here

Im not really sure why the outline of the anvil shows up on the normal map.
does anyone know what is causing it?


1 Answer 1


The outline you worry about just caused by setting Bake Margin to 16 px.

bake margin

As said in manual for Render Baking:


Baked result is extended this many pixels beyond the border of each UV “island”, to soften seams in the texture.

This value should depend on margin of unwrapped UV map - not be more.


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