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I am lighting my scene with an spherical environment map. As you can see in the image below, the shadows casted on my shadow catcher are way too big. How can i change this?

r

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  • $\begingroup$ first make sure your background map is in hdri format. Then try adding a colorramp node and squeeze it, connecting it between the output of the map and the input of the background material. $\endgroup$
    – Yvain
    Jul 9, 2019 at 10:11

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you could make it so that the background is not the light source with this node setup enter image description hereenter image description hereThen add a sunlamp, with it you can either increase your lamp's strength or decrease its size

A smaller lamp size will give a sharper shadow

enter image description here

then change it so it matches your background's color and thats it.

here is a more detailed answer to your questionn How to minimize/soften the shadows?

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  • $\begingroup$ Thank you for your answer. Sadly your trick didn't really work. Now my scene is really dark and the shadows are still all over the place. $\endgroup$
    – Codan
    Jun 8, 2019 at 20:55

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