I'm trying to fold cloth around a table to created a fitted look. I found someone who asked a question about pinning cloth to an object, which seems to do what I want, but there is a key difference; I need to do it with multiple objects.

The way I see it in my head, I would parent the cloth's corners to the object, and then move the objects into the location I need them in to fold the cloth how I want. Does anyone know how to do either this, or an easier way to fold cloth? Any help is appreciated!

Link to related question: Pin cloth to model

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    $\begingroup$ Did you try vertex groups? And give a screenshot of what you want to do. $\endgroup$ – Lukasz-40sth Jun 7 at 7:58
  • $\begingroup$ The cloth object can have multiple hooks setup, each linked to a different object. Unless you are animating the cloth being folded, you don't need the sim to fold some clothing. Just model it as if it was folded. $\endgroup$ – sambler Jun 8 at 6:00

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