I've been following this tutorial: https://www.youtube.com/watch?v=A245FOyn9Ak

But when I try to apply my Image texture, the faces that are UV unwrapped seem to get pushed out. Changing the Multiply node's value, causing the planes to be pushed out proportionally.

Any idea what is causing this and how I can fix it? Thanks! enter image description here

The blow out only appears in render view: enter image description here


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.