I am trying to make an object rotate based on its position. Basically the Y-angle
gamma = arcsin(var)
where var is the driver variable connected to the x-location of the object.
The only problem is that blender does recognize sin() but neither asin() nor arcsin(). According to the documentation of 2.79, asin() should work.
Is this a missing feature or has it changed in 2.8?
EDIT: If this is missing, would a taylor series of arcsin work? I could imagine that that would significantly decrease performance.