I'm trying to animate my golem and to do this I obviously created an armature. The problem is when I link my armature to the golem with the automatic weight settings, it sets the weight to 0 (blue) everywhere.
I think it's because my golem is a little like Rayman in style (I mean he has no real limbs and is just some rock animated together but not touching each other).
I tried to paint it in weight paint mode but it's damn long and kinda frustrating because some parts are really close to each other and I can't really paint where I want exactly.
Here is my golem: