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I recently got this Procedural Dirt Shader and want to use it as a Ground ( Plane?) but i cant find out how! I started working with Blender a few Weeks ago so im not used to the Controlls.

Maybe you could help me make a Dirt Ground out of the Dirt Ball! Thx in advance!

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  • $\begingroup$ you say "I recently got this Procedural Dirt Shader", but could you please tell a bit more? $\endgroup$ – moonboots Jun 4 at 20:06
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You just have to add a plane (Add > Mesh > Plane), unwrap it (u > unwrap) and apply the material to it in the material tab of the properties window.

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(Unwrapping may not be required depending on the material setup, but can't hurt either.)

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  • $\begingroup$ Hey, thanks for your help! Thats what i did but when doing that the Plane is just Flat and the Bumbs and Stuff from the Ball Shader dont show up there... Maybe you could help me <3 $\endgroup$ – Spancs Jun 4 at 18:55

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