I'm trying to make some 3d fx and I imported my basic svg file. Now I want to wrap it around the top surface of the object but I don't know how. Can somebody help me accomplish this?
Have you tried the Curve modifier?
- Create your shape. If it's a svg you'll need to convert it to a mesh and subdivide it a bit. Put its origin on its geometry.
- Create a curve > circle. Put it at the same point as the shape origin.
- Give your shape a Curve modifier, choose the circle as Object.
- If you think that the shape is not long enough you can either scale the shape (on one axis or on all axis) or scale the circle.