I‘m currently having an issue. I want to disable the background light so that objects won‘t be influenced by it. In Cycles this is easy: inside the „Ray Visibility“ option of the world tab you just disable everything except „Camera“ and the background will immediately stop casting light into the scene. However I don‘t know how this should be done in EEVEE. Any help is much appreciated. Thanks.


Did you mean disable the global light in EEVEE?

Change the surface color to totally black might help.

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  • 1
    $\begingroup$ Hi. Yes, I mean the global light. But if I turn it entirely black (as in your picture), then I‘ll also just have a black background. What I want is to have a colored background that doesn‘t emit light. $\endgroup$ – Dignity Jun 4 '19 at 10:15

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