New to vehicle animation and most free models I download to experiment with have unparented mesh objects when I import using Append to a .blend file, and most people seem to have an organizational structure of Body, LF wheel, LR wheel, RF wheel, RR wheel in animation tutorials. What is the best way to achieve this. I just spent 30 minutes drag drop parenting all body parts that aren’t wheel parts to the roof and renamed the roof as Body but felt that this was super silly and likely the wrong way to achieve this. Ultimately I will need a body empty to parent all that to for animation as well. What’s the correct workflow for this? Should I be importing my model differently, too?