Am using 2.79 (still). Using the 'quick smoke' with smoke+flame setting in cycles neither smoke nor flame are rendering, beyond a glow appearing on the object (a house) itself. They're appearing in the viewport render though. I've had a look at a few other queries and haven't seen another instance quite like this (apologies if I missed one).
As you can see from the screenshot of the viewport and nodes setup, I've added in the 'flame' attribute, so it's not that. And clearly it's affecting the final render partially (very low res version below) But no smoke or actual flames are showing. I've tried rendering it on gpu and cpu just in case, but with no difference.
Any suggestions would be greatly appreciated!!
(Edited: to fix a typo)