I imported a model but after i set the materials, these strange artifact appeared and the lighting seems wrong. I tried to recalculate the normals, disable/enable the autosmooth and other things but none of this worked. Someone have any ideas?artifact EDIT: Enabling soft shadows make the artifacts less visible but the problem still persist, moreover I think that this is only diffusing and softening the shadows without removing the issue. soft shadows enabled blender version: 2.8 sorry for my bad english

  • $\begingroup$ maybe try Properties > Data > Geometry Data, click Clear Custom Split Normals Data? $\endgroup$ – moonboots May 27 at 15:52
  • $\begingroup$ Thank you for the answer but this didn't work. $\endgroup$ – Parmex May 27 at 16:13
  • $\begingroup$ maybe share a part of your object on blend-exchange.giantcowfilms.com $\endgroup$ – moonboots May 27 at 16:15
  • $\begingroup$ The site continue to give me "error uploading", so i cannot share the object $\endgroup$ – Parmex May 27 at 16:37
  • $\begingroup$ I uploaded the file in a google drive folder: drive.google.com/drive/folders/… $\endgroup$ – Parmex May 27 at 16:44

I think what you need to enable is the "Soft Shadows" setting under the render settings tab in the shadows dropdown.

Below I have a model with a similar issue with the shadows looking really jagged and bad:

bad shadow

Then, I turn on 'Soft Shadows' (seen on the right), and it looks much better:

good shadow

I am not 100% sure that this is your problem, but it might, be, so I hope it helps.

  • $\begingroup$ Thank you for the answer; this reduced the problem but it's still visible,soft shadows don't resolve the issue, simply make it less apparent $\endgroup$ – Parmex May 27 at 17:06

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