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I've been trying to modell with some accuracy using Blender 2.8 using the Edge Length under Viewport Overlays > Measurements. However I've noticed that the measurement is not always accurate or at least when I use the MeasureIt addon the Edge length is different to the MeasureIt output.

This is with the same edge selected but two different measurements.

Edge Length: outputs 1.95cm

Edge Length

MeasureIt: outputs 1.0cm

MeasureIt Addon

Am I doing something wrong with Blender's edge length..?

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    $\begingroup$ Check if object scale is applied (Object mode > Ctrl+A to apply) $\endgroup$
    – Mr Zak
    May 26, 2019 at 16:03
  • $\begingroup$ Doh! Totally forgot.... That did it! $\endgroup$
    – breathee
    May 26, 2019 at 16:10
  • $\begingroup$ I forgot about 'Apply''ing my objects data after I started changing it in edit mode. $\endgroup$
    – breathee
    May 26, 2019 at 16:29

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