2
$\begingroup$

enter image description here

enter image description here

After I enter a value of '1', it gets divided by '2'. Why does this happen, and how do I get rid of it? This happens everywhere where I enter a value. Enter '4' it becomes '2', enter '16', it becomes '8'. Are one of my settings wrong or something?

$\endgroup$

1 Answer 1

5
$\begingroup$

You must have accidentally set the Unit Scale property to 0.5. It can be found in the Scene tab, in the Properties Editor under Units. You should set it to 1.

enter image description here

$\endgroup$
5
  • $\begingroup$ Did Blender 2.80 fixed this problem? The parser now only accept the number as the unit you set $\endgroup$
    – HikariTW
    Commented May 25, 2019 at 7:35
  • 1
    $\begingroup$ What problem? Accidentally setting things to wrong values? That is not fixed in 2.80 I'm afraid, you can still do that. $\endgroup$ Commented May 25, 2019 at 7:59
  • $\begingroup$ In my setting(2.80.64), I use 0.5 Unit Scale and set to metric. When I directly enter 1 in Transform panel, it set to 1m and the actual value is bpy.context.object.location[i] = 2 $\endgroup$
    – HikariTW
    Commented May 25, 2019 at 8:18
  • $\begingroup$ That feature is an improvement in Blender's handling of units, it is not a solution to some problem and certainly not this one. One still needs to know what values they set and why if you ask me... $\endgroup$ Commented May 25, 2019 at 16:04
  • $\begingroup$ Thank you so much for answering the question. $\endgroup$ Commented Jun 20, 2019 at 23:46

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .