There's something i think blender can't do, in opposite to Cinema. But maybe you can prove me wrong (hopefully).

I have a product die cutting. I need to imitate this product in 3D. Is there a way to import die cutting into blender so it can create a solid from it?

enter image description here

  • $\begingroup$ Trace the image as paths in a vector drawing program (inkscape, illustrator etc), Export the image as SVG. Blender can import svgs as long as they are paths. Form there you can convert it to a mesh and fold it however you want $\endgroup$ – user1853 May 24 '19 at 15:19
  • $\begingroup$ Umm... i have it as vector, there's no problem with importing it as svg. I need steps from importing to making a solid. How am i supposed to convert lines into mesh and how would it help? Have you noticed the beveled cut at the side ? How am i supposed to fold it ? $\endgroup$ – Jacek Sawicki May 27 '19 at 10:51

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