I plan on wrapping a label around this bottle but the label gets distorted everytime, so I've concluded I need measurements to match. I've thought about making edge loops to get a specific height when making a selection and as for the circumference I can only think of counting all the faces and multiplying length times that. Am I on the right track? Let me know if there's a more effective way of achieving this.
1 Answer
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To unwrap a cylinder in correct proportion:
- Cut a vertical seam where you want it
- Set an orthogonal view (poles or equator.. here, equator)
- In edit mode, U unwrap with 'Cylinder Projection' and settings as shown..
- Oddly, in the 'Radius' field, entering
pi*radius
.. which doesn't make sense to me .. but there it is...
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$\begingroup$ I am very confused about both the question and the answer. Can anyone elaborate? $\endgroup$ Commented May 24, 2019 at 10:12
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$\begingroup$ I interpreted the OP as being about how to generate a UV map for a cylinder in such a way that, if you use it to map a flat image of a label, it winds up on the surface of the cylinder without non-uniform scaling, or distortion. $\endgroup$– Robin Betts ♦Commented May 24, 2019 at 10:33