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Fluid Simulation Issues

Whenever I bake this fluid sim for a beach at a resolution lower than 80, it works fine. But whenever I turn the resolution of the fluid up to a number above 80, the top of the fluid disappears. Does anyone know why this happens/how to fix it? Here is the file:

I had another thread of this same question, but the suggestions did not fix the problem.

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  • $\begingroup$ Hi. Isn't this exactly the same as your other question? blender.stackexchange.com/questions/141210/… $\endgroup$ – Ray Mairlot May 22 '19 at 21:54
  • $\begingroup$ @RayMairlot Yes, when I posted it the first time I was under a guest account so I could not edit it, so I created an account and reposted it. Also I was not aware of the fact that a lower resolution worked fine when I posted the first time. $\endgroup$ – limejellodragon May 22 '19 at 21:59
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    $\begingroup$ To merge your accounts: meta.stackoverflow.com/questions/336512/… $\endgroup$ – user1853 May 22 '19 at 23:23
  • $\begingroup$ @cegaton thanks :) $\endgroup$ – limejellodragon May 23 '19 at 4:34

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