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I have a model in blender that has two uv maps on it. The thing is only one will show up in viewport/render. It only allows me to render one, the other one wont show up anywhere. How do i make it so i can render and see both maps?

enter image description here

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Here is UV Map Node which can be used to access to uv maps

Also Attribute node with Vector output and vu map name can be used

uv map node result

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  • $\begingroup$ what did u use to connect the uv map node? $\endgroup$ – cgperfect May 20 '19 at 21:24
  • $\begingroup$ Image Texture, MixRGB then Shader $\endgroup$ – RUben May 20 '19 at 21:57
  • $\begingroup$ im preparing it for substance painter..i dont have any textures available yet $\endgroup$ – cgperfect May 21 '19 at 17:56
  • $\begingroup$ if you about displayed texture it's generated with UV Grid pattern type $\endgroup$ – RUben May 21 '19 at 18:09
  • $\begingroup$ alright i did what you did but still only one map will show up $\endgroup$ – cgperfect May 21 '19 at 18:20

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