So I'm trying to figure out how to rotate my view around an object. When I press and hold the 3rd mouse wheel button to rotate my view, it freely rotates around a non-existent point rather than my selected object. This makes it very difficult
Blender rotates its view around an invisible, non-consistent point in space, which can be changed through several operations, including shifting the view with shift+mmb.
You can precisely position that point by
- moving the view to the selected object (view > align view > view selected)
- centering the view to the 3d cursor (view > align view > center view to cursor)
You can add a single-button shortcut to both these options, allowing you quickly set the center point with high precision.