In all the tutorials I've seen when adding text the default text has a shaded/solid face. My default is just an outline/'faceless'. I'm using 2.80 beta Thanks

Edit 1: Right,the question is why. Thanks for the suggestion and feedback.

Edit 2: Israel -The question is why. I haven't changed any defaults. If you can answer your second question; '../ turn it to solid face?' then that would be a helpful workaround.

Edit 3: This can be closed. I had this problem using Ubuntu (compiled from source) When I installed and tried Blender in Windows it worked correctly. I re-compiled (very easy just make update and make) and moved the userpref.blend. It works. I restored the userpref.blend and it still works. Thanks for the help


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    $\begingroup$ And what is the question? $\endgroup$ – Mr Zak May 14 '19 at 22:01
  • $\begingroup$ I guess the question is "why?" Maybe he should show a screenshot $\endgroup$ – moonboots May 15 '19 at 8:30
  • $\begingroup$ Is it why? Or how you can turn it to solid face? $\endgroup$ – Israel Bamidele May 16 '19 at 5:09
  • $\begingroup$ What display mode (Z) are you in? $\endgroup$ – batFINGER May 16 '19 at 18:40
  • $\begingroup$ I ask, as I am on ubuntu, build blender from source, and the result above looks same as i get for render view, no light in scene. (EEVEE) $\endgroup$ – batFINGER May 16 '19 at 19:11

How to turn Text to solid Face

Text property tab

Look for the "Fill" option under the Text Property Tab. Check if it is set to "Both" or "none"

blender 2.8 text property tab

  • $\begingroup$ Bamidele Thanks for the answer, Fill mode must have been set to 'none'. $\endgroup$ – ajlogo May 17 '19 at 17:10

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