first post here.
I find a strange issue and can't get it right.
I try to 'bridge two edge loops' that have the same amount of tiles. Both are round-is. See pictures..
How can i make this just work?
Cheers Tuur
first post here.
I find a strange issue and can't get it right.
I try to 'bridge two edge loops' that have the same amount of tiles. Both are round-is. See pictures..
How can i make this just work?
Cheers Tuur
Your normals have different directions. You can tell by looking at the shading of the two pieces, whereas the left one has the shadow on the underside, the other one has it on the top.
To clear this up, in Edit Mode, select all faces and hit Shift + N to Recalculate the outside Normals.