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I have basic rigged body mesh that i modified with shape keys sliders to my needs.

And i need to export it, but when i do, it will only export the non-modified base mesh.

How do i set a modified mesh with shape keys as the the defaut mesh in blender?

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Set all the values on all the shape keys to 1, or to whatever you want in your final object. Click on the down arrow (see pic), then on New Shape from Mix (see pic)

Highlight, one at a time, all the shape keys (including the Basis) and click on the "minus" sign on the right hand side (just above that down arrow.) You'll be left with only one shape key. You can export that and it can be imported as the end result you have just exported, without shape keys.

enter image description here

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