I'm using command line blendering an obj+mtl file to PNG this question. However, it takes 2 seconds to render a scene.
Is there a faster way to do so? Because, I need to render hundreds of output with the same scene, different texture?
Generally, my task is to render hundred of output every time user put a new logo on a t-shirt model on web interface, so I need a quick rendering method.
Follow @edna suggestion, I have turned off anti-aliasing. It still takes ~2s to render.
bpy.context.scene.render.use_antialiasing = False