Normals are not working for me in Blender 2.8. I tried "CTRL+N" to recalculate outside but they still are not working. I tried also to turn them inside but it also didn't work. This also happens only when using "Shade Smooth", when I use "Shade Flat" normals are fine. Is this something that can be fixed or is it something they are still working on in 2.8 Blender?