I'm working on a high poly Lancia Fulvia but struggling with some pinching in certain places of the model and I'm not sure how I'm able to get rid of this. I'm guessing there's a better way for me to support the corner but I'm not sure how. Any ideas?
Edit: Added part of the mesh + one of the better real life references I have of this part of the car.
Link to the blend file of the mesh: https://drive.google.com/open?id=1R--psoI6_bRXm2XUXirzrJIQ-EjBV3dI