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I don't understand, Only yesterday this baked out just fine and as far as I can tell, I never changed anything.

Blender render

Add 1 material to model - UV unwrap model - Vertex paint mode and paint each part of the mesh, eg hair, fur etc - select model in edit mode with face mode turned on - open new image in UV editor - bake to vertex colours, bake settings set to texture texture

but now it does nothing!

Can anyone shed light on this?

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  • $\begingroup$ What Blender version, what render engine? What does material setup look like? What do you mean by "Vertex paint each section" and "select model in face mode"? You can edit the question with screenshots of settings and more description $\endgroup$ – Mr Zak May 8 '19 at 22:40
  • $\begingroup$ Sounds alright to me, can you upload that file so we can have a look? blend-exchange.giantcowfilms.com $\endgroup$ – Ben May 9 '19 at 6:19
  • $\begingroup$ Can't upload, just keep getting errors $\endgroup$ – Andrew Whitton May 9 '19 at 20:25

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