I named my actions in the Action Editor. 01_Stop, 02_Walking and so on.. However, when I export my model and my animations (actions) to .fbx, the names are messed up, it adds the name of every parent the action has, something like Rig|Rig|02_Walking .
Is it possible to delete this while exporting ? I need to write the name manually in my code.
Edit by other user: I have posted a bounty on this question that is about to expire so in the interest of getting an answer, I am linking to a file whose exported .fbx has the behavior described by OP.