I have the following Blender structure:
When I export it as an obj with default export settings, I see the following if I import it for example into Unity:
As one can see, Blender merges the 4 objects into a single one. However, I don't want that.
I have tried changing the export settings, but none of my approaches kept the objects separate.
Can somebody explain why Blender merges my objects and how I could keep them separate (as children of a main object)?
This is what I tried and what didn't work: