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I tried to emulate "limited dissolve" with bmesh, but it behaves differently from the various parameters in blender 2.79, delimit mode (in 2.79 with integer value and in 2.8 with string) enter image description here

Result by "Limited dissolve" classic in blender 2.79: enter image description here

enter image description here

Result by bmesh script:

 distance = 5

 bmesh.ops.dissolve_limit(bm, angle_limit=radians(distance),
    use_dissolve_boundaries=False, verts=bm.verts, edges=bm.edges, delimit = 0)

enter image description here

Same situation in blender 2.8, even in blender 2.8 limited dissolves by default no longer preserves the material area:

enter image description here

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