Hello im trying to export animations to unity, but when i do they dont have the positions right. they just align to the center of the model, instead of using the same position that they use in blender. i already double checkd everything in unity, and it is somewhere in blender the error, because with the exact same unity settings some previous animations work perfectly.

im gonna add the file below so you can see if i missing something. this animation is a stand still animation, and it just falls under the ground, instead of taking into account the position. The old animations work fine

The new one doesnt.

Unity settings to APPLY root motion

  • $\begingroup$ welp, it seems i cant upload because blendexchange just doesnt like my file. $\endgroup$ – Rodrigo May 5 at 12:32

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