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I feel stupid, but I don't know what to do. Bad topology? there is no triangles

WireframeWireframe

Solidmode. X-ray is off.Solidmode. X-ray is off.

enter image description hereRender mode is ok, cycles

enter image description hereartifacts

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  • $\begingroup$ Could you upload your blend file using blend exchange? Link: blend-exchange.giantcowfilms.com $\endgroup$ – Abel May 5 at 14:30
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    $\begingroup$ Try "Object - Shade Smooth" in Object Mode. Those aren't artifacts, it's just how the light reflects from the surface of your geometry, if your quads aren't completely flat. $\endgroup$ – metaphor_set May 5 at 14:41
  • $\begingroup$ This is my .blend file dropbox.com/s/qmj4mejb0qdbxmx/chair%21.blend1?dl=0 I cannot upload it by blend_exchange now $\endgroup$ – Gennadii Ishkulov May 5 at 17:34
  • $\begingroup$ I actually can't seem to find out what happened to your mesh. But when I create a new scene and append all the objects from your blend file to the new scene; the artefacts are gone... (File>Append and import all items from the object folder inside your blend file)... Also, you uploaded the .blend1 file instead of the .blend file. $\endgroup$ – Abel May 5 at 20:59

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