I am doing a tutorial on game design and have lit my plane with the sun lamp. I am trying to get an object (suzanne) to cast a shadow by switching to GLSL. However, the light itself seems to casting a square shadow. Why is this happening and how can I get rid of it and make the monkey cast a shadow? Thanks.screenshot

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    $\begingroup$ From your screenshot it is not immediately apparent what might cause the weirdness. Consider uploading your file to blend-exchange.giantcowfilms.com to share with us. $\endgroup$ – Ben May 2 '19 at 13:35
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    $\begingroup$ On second look: try switching the Render-Engine (dropdown at the top of the 3D-View) from Blender Game to Blender Internal or Cycles. $\endgroup$ – Ben May 2 '19 at 13:37

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