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Okay, I'm trying to bake the coloured materials I've added to my model. But whenever I go to the Render tab > Bake > and select any of the options, I get an error at the top saying 'No active UV layer found in the object'. Well... Of course not. I've added materials, not textures. I've not had to do any UV unwrapping. What am I missing? What do I need to do to bake coloured materials?

Thanks

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  • $\begingroup$ I've done a quick UV unwrap by selecting Project From View. I've created a new UV layout, but now when I go to bake, it says that no active image could be found in one of the materials. Well, duh... None of them have images; they're coloured materials. $\endgroup$ Apr 30, 2019 at 19:03
  • $\begingroup$ I've ticked Selected to Active but it comes up with an error saying 'No selected valid objects' $\endgroup$ Apr 30, 2019 at 19:05
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    $\begingroup$ Read How do I bake a texture using Cycles bake? $\endgroup$
    – user1853
    Apr 30, 2019 at 19:55
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    $\begingroup$ If you want to add information to your question, please do so by editing it (edit link is right below it) and don't scatter them throughout the comments. $\endgroup$ Apr 30, 2019 at 20:12
  • $\begingroup$ Doing that doesn't take the thread to the top of the page though, so people may not see it. $\endgroup$ Apr 30, 2019 at 22:06

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