Here is the blender project file: Download Here
My daughter really wants this particular Harry Potter Wand she saw from some Pottermore website. It's basically some quiz she took that finds the right wand for her. I tried to search online to purchase one like it but couldn't find a 12 1/2 inch Unicorn Hair Core wand. LOL. So being new to blender, and thinking it would be a fun first project, I'd try to sculpt it from an image and get a 3D print of it.
I was actually off to a really good start and have the basic shape of the wand down almost perfectly, but when I try to start sculpting and adding details, the brushes all seem to be stretched horizontally.
This is how I started. I imported the image of the wand and created a cylinder to match its length. I then used Ctrl+R to create the different sections, scaled them and moved them to match the wand's shape. This was all done under the Modeling tab. I press Ctrl+5 as I've seen in some tutorials before you start sculping to smooth it and applied the subdivisions.
I head over to the Sculpting tab and with any brush, I use it's all distorted and stretched. I should also note that some of the brushes are move very slowly. I need to make it faster somehow, as my computer starts to freeze up a little. I have an i7 processor and a GTX 660, I think it should be fast enough to handle this, other graphics programs work just fine, so maybe there's a setting somewhere to make it flow better?
Please see the photos and maybe my issue will make more sense. Any help is greatly appreciated. Also, I should note, I've only been using Blender for 3 weeks, I think I'm doing pretty good, just need a little help.