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My model has white dots only in object mode and only in materials. They sometimes disappear if you look at the model from a different angle and it is not a texture problem.

good old tardis model from a few days ago

Hey, look! Still dead vertices in my file

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  • $\begingroup$ You should also show your objects in the outliner windows of full screen height and determine if you have any objects which can be deleted. There is undo in Blender. $\endgroup$ – atomicbezierslinger Apr 26 '19 at 5:58
  • $\begingroup$ You seem to have these extra spheres. Can select these items? Can you select a single one and delete? Archive your file before this if the file is valuable $\endgroup$ – atomicbezierslinger Apr 26 '19 at 6:52
  • $\begingroup$ I'm pretty sure I already saw that Tardis model a couple of days ago here on BSE either from a different user or from your "other account". It's still the same problem, there are tons of unnecessary and unconnected vertices in your mesh that need to be cleaned up. Switch to Vertex Select mode in Edit mode and you see what I mean. $\endgroup$ – metaphor_set Apr 26 '19 at 12:54
  • $\begingroup$ After that time I have connected vertices that I could but some of white dots appear $\endgroup$ – Gyalex Apr 26 '19 at 13:11
  • $\begingroup$ Can you show an image of the topology? This way we could help in case it is actually bad topology or an other mistake $\endgroup$ – DrachenSeele Apr 26 '19 at 13:12
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You can also try "Remove Doubles" in the edit mode to remove the excess vertices

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  • $\begingroup$ It didn't help me $\endgroup$ – Gyalex Apr 27 '19 at 12:12
  • $\begingroup$ I already told him to remove doubles the first time he asked about what's wrong with his model. $\endgroup$ – metaphor_set Apr 27 '19 at 14:40

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