I'm making the switch from Cinema 4D to Blender and I've got some problems with the soft-body simulation. I want to create an image like this:

enter image description here

How do I achieve this look? Let's say I have a cube and inside the cube I want to scale some spheres, that will collide with each other.

I made a test, but when I add keyframes for scaling a sphere with a soft body component, it does not work anymore.

  • $\begingroup$ I hope I understood well enough what you want to do: Does this maybe solve your problem: Scaling a Soft Body object ? See the accepted answer there .. $\endgroup$ – ho.s Apr 25 '19 at 19:14
  • $\begingroup$ Blender does not support simulating pressure inside volumes yet. $\endgroup$ – Jaroslav Jerryno Novotny Apr 25 '19 at 21:47

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