I'm making the switch from Cinema 4D to Blender and I've got some problems with the soft-body simulation. I want to create an image like this:
How do I achieve this look? Let's say I have a cube and inside the cube I want to scale some spheres, that will collide with each other.
I made a test, but when I add keyframes for scaling a sphere with a soft body component, it does not work anymore.