I am using cinema and 3ds and I am amazed from Blender 2.8 UI upgrade and I am trying to switch to Blender.
As I am a newbie in Blender I am trying to do some lofting but I haven't found any tutorials on that.
Any ideas where to look?
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Sign up to join this communityI am using cinema and 3ds and I am amazed from Blender 2.8 UI upgrade and I am trying to switch to Blender.
As I am a newbie in Blender I am trying to do some lofting but I haven't found any tutorials on that.
Any ideas where to look?
Bridge Edge Loops from the Ctrl E Edge menu is a pretty good lofting tool, with some limitations.
Bsurfaces was a more flexible tool for lofting, IMO, but it's broken now. I would love to see it come back to life. If it doesn't, maybe if/when I get good enough at scripting, I'll give it a shot, in 2.8
there is an addon called loop tools and it has a tool called loft not sure if thats what your'e looking for, it should already be installed you just need to enable it in the user preferences, don't forget to click save user preferences so that the addon remains enabled after you close blender
after installing. W > looptools > loft
If the loft you're talking about is similar to 3DS Max loft, then it's very similar in Blender, if you need to loft a shape using a path, and taper the resulting loft, then you need, three curves, one for the path, one for the shape (you can convert a mesh object to curve and vise versa) and one for the taper.
To do this, start with creating a curve (a Bezier curve for instance), then create the shape using another curve (a circle curve for instance) select the first curve (path), in the properties panel click the curve tab button, select the shape under Bevel.
For taper, you need a third shape to use as the taper curve, assign it the same as you assigned the bevel, except this one will be under Taper menu rather than Bevel.
In addition to George's answer:
Using Blender 2.82 version. With 2 curves to create a LOFT SHAPE, I created as below.