How do I see the object's world coordinates. I want to build a scene, view this scene with cameras at different locations and analize what I see. For this purpose, I want to be able to see where my camera and my objects are in the world and how far apart they are. Hence, I need their respective world coordinates and also it might be nice to be able to display the units/meters in the grid. When I select an object, the location and rotation are all (0,0,0). This must be relative to some starting position of the object but not from the point (0,0,0) in the world.
- Where can I see an object's world coordinate?
- Can I display units in the grid?
- How would I be able to systematically change the position and orientation of the camera with discrete steps in some predefined intervals? Would that be done using animations?
Thanks in advance!