I'm importing an .OBJ file. This is how it looks like when imported to Blender.

enter image description here

I don't want the transparent parts of the texture to be colored white.

I believe I need to adjust the Alpha channels to get rid of the white parts?

I'm in the Blender Render, Viewport Shading-Texture.

  • $\begingroup$ Hi Alice, Welcome to Blender.se. I have removed some text from your question, it's very clear without it. You have to enable alpha. Please search for texturing with alpha on Google. $\endgroup$ – Leander Apr 23 '19 at 16:13
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    $\begingroup$ Possible duplicate of Why is the alpha channel not working? $\endgroup$ – Leander Apr 23 '19 at 16:15
  • $\begingroup$ Thank you! I will search and hopefully, I can understand to fix this issue. $\endgroup$ – Alice B. Rabbit Apr 23 '19 at 16:41
  • $\begingroup$ @Leander Consider writing up an answer so we can mark this question answered $\endgroup$ – Kirbinator Apr 23 '19 at 17:24
  • $\begingroup$ @Kirbinator But it's a dupe, isn't it? $\endgroup$ – Leander Apr 23 '19 at 17:25

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