I want to add some custom color type shading in blender 2.8.
I found out, that space_View3d.py is the code that draws this part of the UI: VIEW3D_PT_shading_color
It looks like this is just some sort of enum, that can magically create the UI for it.
So how do I either extend this property to add my own color type or possibly inject my own UI in the Shading panel for adding my own options? I want to add a mode to draw the scene using the vertex colors.
Any tips on how to implement that also would be helpful