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I would like to create realistic skin/organs by applying slight low-relief or embossed effect to a mesh surface as in this example, maybe from a grayscale image as reference (Note: the surface has a 3d texture and not just a standard flat image mapped over it.) Thanks for any Inputs! Image

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marked as duplicate by Duarte Farrajota Ramos, Leander, Ray Mairlot, Community Apr 22 at 16:49

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